Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ UpdateShaderVisibility()

void ReLogic.Peripherals.RGB.ShaderSelector.UpdateShaderVisibility ( float timeElapsed)
inlineprivate

Definition at line 155 of file ShaderSelector.cs.

156 {
157 foreach (ShaderGroup shaderGroup in _shaderGroups)
158 {
159 shaderGroup.UpdateVisibility(timeElapsed);
160 }
161 }
readonly List< ShaderGroup > _shaderGroups

References ReLogic.Peripherals.RGB.ShaderSelector._shaderGroups.

Referenced by ReLogic.Peripherals.RGB.ShaderSelector.Update().