Terraria v1.4.4.9
Terraria source code documentation
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◆ LoadRows()

void System.Xml.XmlDataDocument.LoadRows ( XmlBoundElement rowElem,
XmlNode node )
inlineprivate

Definition at line 1022 of file XmlDataDocument.cs.

1023 {
1024 if (node is XmlBoundElement xmlBoundElement)
1025 {
1027 if (dataTable != null)
1028 {
1030 if (xmlBoundElement.ElementState == ElementState.None)
1031 {
1032 xmlBoundElement.ElementState = ElementState.WeakFoliation;
1033 }
1034 rowFromElement = dataTable.CreateEmptyRow();
1037 }
1038 }
1039 for (XmlNode xmlNode = node.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
1040 {
1042 }
1043 }
DataTable SearchMatchingTableSchema(string localName, string namespaceURI)
void LoadRows(XmlBoundElement rowElem, XmlNode node)
DataRow? GetRowFromElement(XmlElement? e)
void Bind(bool fLoadFromDataSet)

References System.Xml.XmlDataDocument._mapper, System.Xml.XmlDataDocument.Bind(), System.Xml.Dictionary, System.Xml.XmlDataDocument.GetRowFromElement(), System.Xml.XmlDataDocument.LoadRows(), and System.Xml.DataSetMapper.SearchMatchingTableSchema().

Referenced by System.Xml.XmlDataDocument.CloneTree(), System.Xml.XmlDataDocument.LoadDataSetFromTree(), and System.Xml.XmlDataDocument.LoadRows().