Terraria v1.4.4.9
Terraria source code documentation
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◆ OnNodeChanged()

void System.Xml.XmlDataDocument.OnNodeChanged ( object sender,
XmlNodeChangedEventArgs args )
inlineprivate

Definition at line 1411 of file XmlDataDocument.cs.

1412 {
1413 if (_ignoreXmlEvents)
1414 {
1415 return;
1416 }
1420 _ignoreDataSetEvents = true;
1421 _ignoreXmlEvents = true;
1422 IsFoliationEnabled = false;
1425 try
1426 {
1427 XmlBoundElement rowElem = null;
1428 if (_mapper.GetRegion(args.Node, out rowElem))
1429 {
1431 }
1432 }
1433 finally
1434 {
1439 }
1440 }
bool GetRegion(XmlNode node, [NotNullWhen(true)] out XmlBoundElement rowElem)
void SynchronizeRowFromRowElement(XmlBoundElement rowElement)

References System.Data.DataSet._fEnableCascading, System.Xml.XmlDataDocument._ignoreDataSetEvents, System.Xml.XmlDataDocument._ignoreXmlEvents, System.Xml.XmlDataDocument._mapper, System.Xml.Dictionary, System.Xml.DataSetMapper.GetRegion(), System.Xml.XmlDataDocument.IsFoliationEnabled, and System.Xml.XmlDataDocument.SynchronizeRowFromRowElement().

Referenced by System.Xml.XmlDataDocument.BindToDocument().