Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ DistanceSquared() [1/2]

static void Microsoft.Xna.Framework.Vector3.DistanceSquared ( ref Vector3 value1,
ref Vector3 value2,
out float result )
inlinestatic

Definition at line 157 of file Vector3.cs.

158 {
159 float num = value1.X - value2.X;
160 float num2 = value1.Y - value2.Y;
161 float num3 = value1.Z - value2.Z;
162 result = num * num + num2 * num2 + num3 * num3;
163 }