Terraria
v1.4.4.9
Terraria source code documentation
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Reflect()
[1/2]
static void Microsoft.Xna.Framework.Vector3.Reflect
(
ref
Vector3
vector
,
ref
Vector3
normal
,
out
Vector3
result
)
inline
static
Definition at line
233
of file
Vector3.cs
.
234
{
235
float
num = vector.X * normal.X + vector.Y * normal.Y + vector.Z * normal.Z;
236
result.X = vector.X - 2f * num * normal.X;
237
result.Y = vector.Y - 2f * num * normal.Y;
238
result.Z = vector.Z - 2f * num * normal.Z;
239
}
Microsoft
Xna
Framework
Vector3
Generated by
1.10.0