Terraria v1.4.4.9
Terraria source code documentation
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◆ Cross() [1/2]

static void Microsoft.Xna.Framework.Vector3.Cross ( ref Vector3 vector1,
ref Vector3 vector2,
out Vector3 result )
inlinestatic

Definition at line 213 of file Vector3.cs.

214 {
215 float x = vector1.Y * vector2.Z - vector1.Z * vector2.Y;
216 float y = vector1.Z * vector2.X - vector1.X * vector2.Z;
217 float z = vector1.X * vector2.Y - vector1.Y * vector2.X;
218 result.X = x;
219 result.Y = y;
220 result.Z = z;
221 }