Terraria v1.4.4.9
Terraria source code documentation
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◆ InternalSyncObject

object System.Text.InternalDecoderBestFitFallbackBuffer.InternalSyncObject
staticgetprivate

Definition at line 17 of file InternalDecoderBestFitFallbackBuffer.cs.

18 {
19 get
20 {
21 if (s_InternalSyncObject == null)
22 {
23 object value = new object();
24 Interlocked.CompareExchange<object>(ref s_InternalSyncObject, value, (object)null);
25 }
27 }
28 }
static int CompareExchange(ref int location1, int value, int comparand)

Referenced by System.Text.InternalDecoderBestFitFallbackBuffer.InternalDecoderBestFitFallbackBuffer().