Terraria v1.4.4.9
Terraria source code documentation
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◆ DecideNextNode()

bool MS.Internal.Xml.XPath.CacheChildrenQuery.DecideNextNode ( )
inlineprivate

Definition at line 84 of file CacheChildrenQuery.cs.

References MS.Internal.Xml.XPath.CacheChildrenQuery._elementStk, MS.Internal.Xml.XPath.CacheChildrenQuery._nextInput, MS.Internal.Xml.XPath.CacheChildrenQuery._positionStk, MS.Internal.Xml.XPath.Query.CompareNodes(), MS.Internal.Xml.XPath.BaseAxisQuery.currentNode, MS.Internal.Xml.XPath.CacheChildrenQuery.GetNextInput(), System.Xml.XPath.XPathNavigator.MoveToFirstChild(), MS.Internal.Xml.XPath.BaseAxisQuery.position, and MS.Internal.Xml.XPath.ClonableStack< T >.Push().

Referenced by MS.Internal.Xml.XPath.CacheChildrenQuery.Advance().