Terraria
v1.4.4.9
Terraria source code documentation
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◆
TypeId
override object System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.TypeId
get
Definition at line
12
of file
DesignerSerializerAttribute.cs
.
13
{
14
get
15
{
16
if
(
_typeId
==
null
)
17
{
18
string
text
=
SerializerBaseTypeName
??
string
.Empty;
19
int
num =
text
.IndexOf(
','
);
20
if
(num != -1)
21
{
22
text
=
text
.Substring(0, num);
23
}
24
_typeId
= GetType().FullName +
text
;
25
}
26
return
_typeId
;
27
}
28
}
System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.SerializerBaseTypeName
string? SerializerBaseTypeName
Definition
DesignerSerializerAttribute.cs:10
System.ComponentModel.Design.Serialization.DesignerSerializerAttribute._typeId
string _typeId
Definition
DesignerSerializerAttribute.cs:6
System.ExceptionArgument.text
@ text
System
ComponentModel
Design
Serialization
DesignerSerializerAttribute
Generated by
1.10.0