Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

override void Terraria.GameContent.Skies.AmbientSky.SlimeBalloonGroupSkyEntity.Update ( int frameCount)
inline

Definition at line 753 of file AmbientSky.cs.

754 {
755 base.Update(frameCount);
756 Effects = ((!(Main.WindForVisuals > 0f)) ? SpriteEffects.FlipHorizontally : SpriteEffects.None);
757 if (!Main.IsItAHappyWindyDay || Main.IsItRaining || !Main.dayTime || Main.eclipse)
758 {
760 }
761 }

References Terraria.Main.dayTime, Terraria.Main.eclipse, Terraria.Main.IsItAHappyWindyDay, Terraria.Main.IsItRaining, and Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.StartFadingOut().