Terraria v1.4.4.9
Terraria source code documentation
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◆ AsyncSetPlayWith()

void Terraria.Social.WeGame.NetClientSocialModule.AsyncSetPlayWith ( RailID rail_id)
inlineprivate

Definition at line 572 of file NetClientSocialModule.cs.

573 {
574 //IL_0006: Unknown result type (might be due to invalid IL or missing references)
575 //IL_000c: Expected O, but got Unknown
576 //IL_002f: Unknown result type (might be due to invalid IL or missing references)
579 val.rail_id = rail_id;
580 list.Add(val);
581 IRailFriends val2 = rail_api.RailFactory().RailFriends();
582 if (val2 != null)
583 {
584 val2.AsyncReportPlayedWithUserList(list, "");
585 }
586 }

References System.list.

Referenced by Terraria.Social.WeGame.NetClientSocialModule.OnAuthSuccess().