Terraria v1.4.4.9
Terraria source code documentation
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◆ BuildPage()

void Terraria.GameContent.UI.States.UIWorldCreation.BuildPage ( )
inlineprivate

Definition at line 75 of file UIWorldCreation.cs.

76 {
77 int num = 18;
80 {
82 Height = StyleDimension.FromPixels(434f + (float)num),
83 Top = StyleDimension.FromPixels(170f - (float)num),
84 HAlign = 0.5f,
85 VAlign = 0f
86 };
87 uIElement.SetPadding(0f);
90 {
92 Height = StyleDimension.FromPixels(280 + num),
94 BackgroundColor = new Color(33, 43, 79) * 0.8f
95 };
96 uIPanel.SetPadding(0f);
97 uIElement.Append(uIPanel);
100 {
104 HAlign = 1f
105 };
106 uIElement2.SetPadding(0f);
107 uIElement2.PaddingTop = 8f;
108 uIElement2.PaddingBottom = 12f;
109 uIPanel.Append(uIElement2);
111 }
void MakeBackAndCreatebuttons(UIElement outerContainer)
void MakeInfoMenu(UIElement parentContainer)
StyleDimension Height
Definition UIElement.cs:29
void Append(UIElement element)
Definition UIElement.cs:166
StyleDimension Width
Definition UIElement.cs:27
StyleDimension Top
Definition UIElement.cs:23
static StyleDimension FromPixels(float pixels)
static StyleDimension FromPercent(float percent)
static StyleDimension FromPixelsAndPercent(float pixels, float percent)

References Terraria.UI.UIElement.Append(), Microsoft.Xna.Framework.Graphics.Color, Terraria.UI.StyleDimension.FromPercent(), Terraria.UI.StyleDimension.FromPixels(), Terraria.UI.StyleDimension.FromPixelsAndPercent(), Terraria.UI.UIElement.HAlign, Terraria.UI.UIElement.Height, Terraria.GameContent.UI.States.UIWorldCreation.MakeBackAndCreatebuttons(), Terraria.GameContent.UI.States.UIWorldCreation.MakeInfoMenu(), Terraria.UI.UIElement.RemoveAllChildren(), Terraria.UI.UIElement.Top, Terraria.UI.UIElement.VAlign, and Terraria.UI.UIElement.Width.

Referenced by Terraria.GameContent.UI.States.UIWorldCreation.UIWorldCreation().