Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 751 of file LiquidRenderer.cs.
References Microsoft.Xna.Framework.Graphics.Color, Terraria.GameContent.Liquid.LiquidRenderer.GetShimmerGlitterOpacity(), Terraria.Main.hslToRgb(), Terraria.Main.timeForVisualEffects, and Microsoft.Xna.Framework.Color.ToVector4().
Referenced by Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_10_BackAcc(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_32_FrontAcc_BackPart(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_32_FrontAcc_FrontPart(), Terraria.GameContent.Drawing.TileDrawing.DrawSingleTile(), Terraria.Main.oldDrawWater(), and Terraria.GameContent.Liquid.LiquidRenderer.SetShimmerVertexColors_Sparkle().