Terraria
v1.4.4.9
Terraria source code documentation
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FusedMultiplyAdd()
[1/2]
static float
IFloatingPoint
< float >. System.Single.FusedMultiplyAdd
(
float
left
,
float
right
,
float
addend
)
inline
static
Definition at line
669
of file
Single.cs
.
670
{
671
return
MathF.FusedMultiplyAdd(left, right, addend);
672
}
References
System.MathF.FusedMultiplyAdd()
.
System
Single
Generated by
1.10.0