Terraria v1.4.4.9
Terraria source code documentation
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◆ Pow() [1/2]

static float IFloatingPoint< float >. System.Single.Pow ( float x,
float y )
inlinestatic

Definition at line 723 of file Single.cs.

724 {
725 return MathF.Pow(x, y);
726 }

References System.MathF.Pow().