Terraria
v1.4.4.9
Terraria source code documentation
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◆
Exp()
[1/2]
static float
IFloatingPoint
< float >. System.Single.Exp
(
float
x
)
inline
static
Definition at line
657
of file
Single.cs
.
658
{
659
return
MathF.Exp(x);
660
}
References
System.MathF.Exp()
.
System
Single
Generated by
1.10.0