Terraria v1.4.4.9
Terraria source code documentation
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◆ Exp() [1/2]

static float IFloatingPoint< float >. System.Single.Exp ( float x)
inlinestatic

Definition at line 657 of file Single.cs.

658 {
659 return MathF.Exp(x);
660 }

References System.MathF.Exp().