Terraria
v1.4.4.9
Terraria source code documentation
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DivRem()
[1/2]
static float float Remainder
INumber
< float >. System.Single.DivRem
(
float
left
,
float
right
)
inline
static
Definition at line
1065
of file
Single.cs
.
1066
{
1067
return
(
Quotient
: left / right, Remainder: left % right);
1068
}
System.Single.Quotient
static float Quotient
Definition
Single.cs:1065
References
System.Single.Quotient
.
System
Single
Generated by
1.10.0