Terraria v1.4.4.9
Terraria source code documentation
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◆ TryOpenExisting()

static bool System.Threading.Mutex.TryOpenExisting ( string name,
[NotNullWhen(true)] out Mutex? result )
inlinestatic

Definition at line 47 of file Mutex.cs.

48 {
49 return OpenExistingWorker(name, out result) == OpenExistingResult.Success;
50 }
static OpenExistingResult OpenExistingWorker(string name, out Mutex result)
Definition Mutex.cs:70

References System.Threading.Mutex.OpenExistingWorker().