Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteProcessingInstruction() [2/3]

void MS.Internal.Xml.Cache.XPathDocumentBuilder.WriteProcessingInstruction ( string name,
string text,
string baseUri )
inline

Definition at line 333 of file XPathDocumentBuilder.cs.

334 {
335 if (_atomizeNames)
336 {
337 name = _nameTable.Add(name);
338 }
339 AddSibling(XPathNodeType.ProcessingInstruction, name, string.Empty, string.Empty, baseUri);
341 }
void AddSibling(XPathNodeType xptyp, string localName, string namespaceUri, string prefix, string baseUri)
string Add(char[] array, int offset, int length)
void SetValue(string value)
Definition XPathNode.cs:180

References MS.Internal.Xml.Cache.XPathDocumentBuilder._atomizeNames, MS.Internal.Xml.Cache.XPathDocumentBuilder._idxSibling, MS.Internal.Xml.Cache.XPathDocumentBuilder._nameTable, MS.Internal.Xml.Cache.XPathDocumentBuilder._pageSibling, System.Xml.XmlNameTable.Add(), MS.Internal.Xml.Cache.XPathDocumentBuilder.AddSibling(), MS.Internal.Xml.Cache.XPathNode.SetValue(), and System.text.