Terraria v1.4.4.9
Terraria source code documentation
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◆ Close() [1/2]

override void MS.Internal.Xml.Cache.XPathDocumentBuilder.Close ( )
inlinevirtual

Reimplemented from System.Xml.XmlWriter.

Definition at line 390 of file XPathDocumentBuilder.cs.

391 {
392 if (_textBldr.HasText)
393 {
395 }
396 XPathNode[] pageRoot;
399 {
400 AddSibling(XPathNodeType.Text, string.Empty, string.Empty, string.Empty, string.Empty);
402 }
403 }
void AddSibling(XPathNodeType xptyp, string localName, string namespaceUri, string prefix, string baseUri)
int GetRootNode(out XPathNode[] pageRoot)
void SetValue(string value)
Definition XPathNode.cs:180

References MS.Internal.Xml.Cache.XPathDocumentBuilder._doc, MS.Internal.Xml.Cache.XPathDocumentBuilder._idxSibling, MS.Internal.Xml.Cache.XPathDocumentBuilder._nodePageFact, MS.Internal.Xml.Cache.XPathDocumentBuilder._pageSibling, MS.Internal.Xml.Cache.XPathDocumentBuilder._textBldr, MS.Internal.Xml.Cache.XPathDocumentBuilder.AddSibling(), MS.Internal.Xml.Cache.XPathDocumentBuilder.CachedTextNode(), System.Xml.Dictionary, System.Xml.XPath.XPathDocument.GetRootNode(), MS.Internal.Xml.Cache.XPathDocumentBuilder.TextBlockBuilder.HasText, MS.Internal.Xml.Cache.XPathDocumentBuilder.NodePageFactory.NextNodeIndex, MS.Internal.Xml.Cache.XPathDocumentBuilder.NodePageFactory.NextNodePage, and MS.Internal.Xml.Cache.XPathNode.SetValue().