Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadCallback()

void Terraria.Net.Sockets.SocialSocket.ReadCallback ( byte[] data,
int offset,
int size,
SocketReceiveCallback callback,
object state )
inlineprivate

Definition at line 47 of file SocialSocket.cs.

48 {
49 int size2;
50 while ((size2 = SocialAPI.Network.Receive(_remoteAddress, data, offset, size)) == 0)
51 {
52 Thread.Sleep(1);
53 }
54 callback(state, size2);
55 }
static void Sleep(int millisecondsTimeout)
Definition Thread.cs:658
static Terraria.Social.Base.NetSocialModule Network
Definition SocialAPI.cs:20

References Terraria.Net.Sockets.SocialSocket._remoteAddress, Terraria.Social.SocialAPI.Network, and System.Threading.Thread.Sleep().

Referenced by Terraria.Net.Sockets.SocialSocket.AsyncReceive().