Initial value:
{
null,
null,
Styles.Corruption,
Styles.Jungle,
Styles.Hallow,
Styles.Snow,
Styles.Desert,
Styles.DirtLayer,
Styles.RockLayer,
Styles.BloodMoon,
Styles.Crimson,
null,
Styles.UndergroundDesert,
Styles.Ocean,
Styles.Mushroom
}
CaptureBiome(int backgroundIndex, int waterStyle, TileColorStyle tileColorStyle=TileColorStyle.Normal)
Definition at line 76 of file CaptureBiome.cs.
77 {
78 null,
79 null,
80 Styles.Corruption,
81 Styles.Jungle,
82 Styles.Hallow,
83 Styles.Snow,
84 Styles.Desert,
85 Styles.DirtLayer,
86 Styles.RockLayer,
87 Styles.BloodMoon,
88 Styles.Crimson,
89 null,
90 Styles.UndergroundDesert,
91 Styles.Ocean,
92 Styles.Mushroom
93 };
Referenced by Terraria.Graphics.Capture.CaptureBiome.GetBiomeByWater().