Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 656 of file BitArray.cs.
References System.Collections.BitArray._version, System.array, System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Vector256< T >.Create(), System.Collections.BitArray.GetInt32ArrayLengthFromBitLength(), System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Avx2.IsSupported, System.Runtime.Intrinsics.X86.Sse2.IsSupported, System.Collections.BitArray.Length, System.Runtime.Intrinsics.Arm.AdvSimd.LoadVector128(), System.Runtime.Intrinsics.X86.Sse2.LoadVector128(), System.Runtime.Intrinsics.X86.Avx.LoadVector256(), System.Collections.BitArray.m_array, System.Runtime.Intrinsics.Arm.AdvSimd.Not(), System.Runtime.Intrinsics.Arm.AdvSimd.Store(), System.Runtime.Intrinsics.X86.Sse2.Store(), System.Runtime.Intrinsics.X86.Avx.Store(), System.value, System.Runtime.Intrinsics.X86.Sse2.Xor(), and System.Runtime.Intrinsics.X86.Avx2.Xor().