Terraria v1.4.4.9
Terraria source code documentation
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◆ ValidateAndCollectNecessaryInfo()

bool Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar.ValidateAndCollectNecessaryInfo ( ref BigProgressBarInfo info)
inline

Implements Terraria.GameContent.UI.BigProgressBar.IBigProgressBar.

Definition at line 23 of file MartianSaucerBigProgressBar.cs.

24 {
25 if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
26 {
27 return false;
28 }
29 NPC nPC = Main.npc[info.npcIndexToAimAt];
30 if (!nPC.active || nPC.type != 395)
31 {
33 {
34 return false;
35 }
36 nPC = Main.npc[info.npcIndexToAimAt];
37 }
38 int num = 0;
39 if (Main.expertMode)
40 {
41 _referenceDummy.SetDefaults(395, nPC.GetMatchingSpawnParams());
43 }
44 _referenceDummy.SetDefaults(394, nPC.GetMatchingSpawnParams());
45 num += _referenceDummy.lifeMax * 2;
46 _referenceDummy.SetDefaults(393, nPC.GetMatchingSpawnParams());
47 num += _referenceDummy.lifeMax * 2;
48 float num2 = 0f;
49 for (int i = 0; i < 200; i++)
50 {
51 NPC nPC2 = Main.npc[i];
52 if (nPC2.active && ValidIdsToScanHp.Contains(nPC2.type) && (Main.expertMode || nPC2.type != 395))
53 {
54 num2 += (float)nPC2.life;
55 }
56 }
57 _cache.SetLife(num2, num);
58 return true;
59 }
void SetDefaults(int Type, NPCSpawnParams spawnparams=default(NPCSpawnParams))
Definition NPC.cs:2523
int lifeMax
Definition NPC.cs:479

References Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar._cache, Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar._referenceDummy, System.Collections.Generic.HashSet< T >.Contains(), Terraria.Main.expertMode, Terraria.NPC.lifeMax, Terraria.Main.npc, Terraria.NPC.SetDefaults(), Terraria.GameContent.UI.BigProgressBar.BigProgressBarCache.SetLife(), Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar.TryFindingAnotherMartianSaucerPiece(), and Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar.ValidIdsToScanHp.