Terraria v1.4.4.9
Terraria source code documentation
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◆ Exp() [1/2]

static Half IFloatingPoint< Half >. System.Half.Exp ( Half x)
inlinestatic

Definition at line 830 of file Half.cs.

831 {
832 return (Half)MathF.Exp((float)x);
833 }
Half(ushort value)
Definition Half.cs:78

References System.MathF.Exp().