Terraria
v1.4.4.9
Terraria source code documentation
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◆
Exp()
[1/2]
static
Half
IFloatingPoint
<
Half
>. System.Half.Exp
(
Half
x
)
inline
static
Definition at line
830
of file
Half.cs
.
831
{
832
return
(
Half
)MathF.Exp((
float
)x);
833
}
System.Half.Half
Half(ushort value)
Definition
Half.cs:78
References
System.MathF.Exp()
.
System
Half
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1.10.0