Terraria
v1.4.4.9
Terraria source code documentation
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FusedMultiplyAdd()
[1/2]
static
Half
IFloatingPoint
<
Half
>. System.Half.FusedMultiplyAdd
(
Half
left
,
Half
right
,
Half
addend
)
inline
static
Definition at line
842
of file
Half.cs
.
843
{
844
return
(
Half
)MathF.FusedMultiplyAdd((
float
)left, (
float
)right, (
float
)addend);
845
}
System.Half.Half
Half(ushort value)
Definition
Half.cs:78
References
System.MathF.FusedMultiplyAdd()
.
System
Half
Generated by
1.10.0