Terraria v1.4.4.9
Terraria source code documentation
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◆ FusedMultiplyAdd() [1/2]

static Half IFloatingPoint< Half >. System.Half.FusedMultiplyAdd ( Half left,
Half right,
Half addend )
inlinestatic

Definition at line 842 of file Half.cs.

843 {
844 return (Half)MathF.FusedMultiplyAdd((float)left, (float)right, (float)addend);
845 }
Half(ushort value)
Definition Half.cs:78

References System.MathF.FusedMultiplyAdd().