Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

override void Terraria.GameContent.RGB.MoonShader.Update ( float elapsedTime)
inlinevirtual

Reimplemented from ReLogic.Peripherals.RGB.ChromaShader.

Definition at line 37 of file MoonShader.cs.

38 {
39 if (Main.dayTime)
40 {
41 _progress = (float)(Main.time / 54000.0);
42 }
43 else
44 {
45 _progress = (float)(Main.time / 32400.0);
46 }
47 }

References Terraria.GameContent.RGB.MoonShader._progress, Terraria.Main.dayTime, and Terraria.Main.time.