Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 8 of file ChannelUtilities.cs.
Referenced by System.Threading.Channels.ChannelUtilities.Complete(), System.Threading.Channels.ChannelUtilities.CreateInvalidCompletionException(), System.Threading.Channels.ChannelUtilities.GetInvalidCompletionValueTask< T >(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelWriter.TryComplete(), System.Threading.Channels.SingleConsumerUnboundedChannel< T >.UnboundedChannelWriter.TryComplete(), System.Threading.Channels.UnboundedChannel< T >.UnboundedChannelWriter.TryComplete(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader.WaitToReadAsync(), System.Threading.Channels.SingleConsumerUnboundedChannel< T >.UnboundedChannelReader.WaitToReadAsync(), System.Threading.Channels.UnboundedChannel< T >.UnboundedChannelReader.WaitToReadAsync(), System.Threading.Channels.BoundedChannel< T >.BoundedChannelWriter.WaitToWriteAsync(), System.Threading.Channels.SingleConsumerUnboundedChannel< T >.UnboundedChannelWriter.WaitToWriteAsync(), and System.Threading.Channels.UnboundedChannel< T >.UnboundedChannelWriter.WaitToWriteAsync().