Terraria v1.4.4.9
Terraria source code documentation
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◆ GetPath() [1/2]

string System.Text.Json.Nodes.JsonNode.GetPath ( )
inlineinherited

Definition at line 110 of file JsonNode.cs.

111 {
112 if (Parent == null)
113 {
114 return "$";
115 }
117 GetPath(list, null);
118 StringBuilder stringBuilder = new StringBuilder("$");
119 for (int num = list.Count - 1; num >= 0; num--)
120 {
121 stringBuilder.Append(list[num]);
122 }
123 return stringBuilder.ToString();
124 }

References System.Text.Json.Nodes.JsonNode.GetPath(), System.list, and System.Text.Json.Nodes.JsonNode.Parent.

Referenced by System.Text.Json.Nodes.JsonNode.GetPath().