Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

void Terraria.RemoteClient.Update ( )
inline

Definition at line 229 of file RemoteClient.cs.

230 {
231 if (!IsActive)
232 {
233 State = 0;
234 IsActive = true;
235 }
236 TryRead();
238 }

References Terraria.RemoteClient.IsActive, Terraria.RemoteClient.TryRead(), and Terraria.RemoteClient.UpdateStatusText().