Terraria v1.4.4.9
Terraria source code documentation
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◆ AddByte() [4/4]

bool System.Text.Encoding.EncodingByteBuffer.AddByte ( byte b1,
byte b2,
int moreBytesExpected )
inlinepackage

Definition at line 296 of file Encoding.cs.

297 {
298 if (AddByte(b1, 1 + moreBytesExpected))
299 {
301 }
302 return false;
303 }
unsafe bool AddByte(byte b, int moreBytesExpected)
Definition Encoding.cs:271

References System.Text.Encoding.EncodingByteBuffer.AddByte().