Terraria
v1.4.4.9
Terraria source code documentation
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ISelectionService.cs
Go to the documentation of this file.
1
using
System.Collections
;
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3
namespace
System.ComponentModel.Design
;
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5
public
interface
ISelectionService
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{
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object
PrimarySelection
{
get
; }
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int
SelectionCount
{
get
; }
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event
EventHandler
SelectionChanged
;
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event
EventHandler
SelectionChanging
;
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bool
GetComponentSelected
(
object
component);
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ICollection
GetSelectedComponents
();
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void
SetSelectedComponents
(
ICollection
? components);
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void
SetSelectedComponents
(
ICollection
? components,
SelectionTypes
selectionType);
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}
System.Collections.ICollection
Definition
ICollection.cs:4
System.ComponentModel.Design.ISelectionService.GetComponentSelected
bool GetComponentSelected(object component)
System.ComponentModel.Design.ISelectionService.SelectionCount
int SelectionCount
Definition
ISelectionService.cs:9
System.ComponentModel.Design.ISelectionService.SetSelectedComponents
void SetSelectedComponents(ICollection? components, SelectionTypes selectionType)
System.ComponentModel.Design.ISelectionService.PrimarySelection
object PrimarySelection
Definition
ISelectionService.cs:7
System.ComponentModel.Design.ISelectionService.SelectionChanging
EventHandler SelectionChanging
Definition
ISelectionService.cs:13
System.ComponentModel.Design.ISelectionService.SelectionChanged
EventHandler SelectionChanged
Definition
ISelectionService.cs:11
System.ComponentModel.Design.ISelectionService.GetSelectedComponents
ICollection GetSelectedComponents()
System.ComponentModel.Design.ISelectionService.SetSelectedComponents
void SetSelectedComponents(ICollection? components)
System.ComponentModel.Design.ISelectionService
Definition
ISelectionService.cs:6
System.Collections
Definition
BlockingCollection.cs:8
System.ComponentModel.Design.SelectionTypes
SelectionTypes
Definition
SelectionTypes.cs:5
System.ComponentModel.Design
Definition
DesignerSerializerAttribute.cs:1
source
System.ComponentModel.TypeConverter
System.ComponentModel.Design
ISelectionService.cs
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