Terraria v1.4.4.9
Terraria source code documentation
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◆ Value

string System.Xml.Xsl.XsltOld.BuilderInfo.Value
getsetpackage

Definition at line 96 of file BuilderInfo.cs.

97 {
98 get
99 {
100 switch (TextInfoCount)
101 {
102 case 0:
103 return string.Empty;
104 case 1:
105 return TextInfo[0];
106 default:
107 {
108 int num = 0;
109 for (int i = 0; i < TextInfoCount; i++)
110 {
111 string text = TextInfo[i];
112 if (text != null)
113 {
114 num += text.Length;
115 }
116 }
118 for (int j = 0; j < TextInfoCount; j++)
119 {
120 string text2 = TextInfo[j];
121 if (text2 != null)
122 {
123 stringBuilder.Append(text2);
124 }
125 }
126 return stringBuilder.ToString();
127 }
128 }
129 }
130 set
131 {
132 TextInfoCount = 0;
134 }
135 }
void ValueAppend(string s, bool disableEscaping)

Referenced by System.Xml.Xsl.XsltOld.RecordBuilder.AnalyzeComment(), System.Xml.Xsl.XsltOld.RecordBuilder.AnalyzeProcessingInstruction(), System.Xml.Xsl.XsltOld.ReaderOutput.ReadAttributeValue(), and System.Xml.Xsl.XsltOld.SequentialOutput.WriteAttributes().