Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from System.Xml.XmlReader.
Definition at line 1377 of file XmlSubtreeReader.cs.
References System.Xml.XmlSubtreeReader._curNsAttr, System.Xml.XmlSubtreeReader._initialDepth, System.Xml.XmlSubtreeReader._nsAttrCount, System.Xml.XmlSubtreeReader._nsManager, System.Xml.XmlSubtreeReader._state, System.Xml.XmlSubtreeReader._useCurNode, System.Xml.XmlReader.Depth, System.Xml.XmlSubtreeReader.FinishReadContentAsBinaryAsync(), System.Xml.XmlSubtreeReader.FinishReadElementContentAsBinaryAsync(), System.Xml.XmlReader.IsEmptyElement, System.Xml.XmlReader.MoveToElement(), System.Xml.XmlReader.NodeType, System.Xml.XmlNamespaceManager.PopScope(), System.Xml.XmlSubtreeReader.ProcessNamespaces(), System.Xml.XmlReader.ReadAsync(), System.Xml.XmlSubtreeReader.ReadAsync(), System.Xml.XmlWrappingReader.reader, and System.Xml.XmlSubtreeReader.SetEmptyNode().
Referenced by System.Xml.XmlSubtreeReader.FinishReadElementContentAsBinaryAsync(), System.Xml.XmlSubtreeReader.InitReadElementContentAsBinaryAsync(), System.Xml.XmlSubtreeReader.ReadAsync(), System.Xml.XmlSubtreeReader.ReadElementContentAsBase64Async(), System.Xml.XmlSubtreeReader.ReadElementContentAsBinHexAsync(), and System.Xml.XmlSubtreeReader.SkipAsync().