Terraria v1.4.4.9
Terraria source code documentation
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IList.cs
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1namespace System.Collections;
2
3public interface IList : ICollection, IEnumerable
4{
5 object? this[int index] { get; set; }
6
7 bool IsReadOnly { get; }
8
9 bool IsFixedSize { get; }
10
11 int Add(object? value);
12
13 bool Contains(object? value);
14
15 void Clear();
16
17 int IndexOf(object? value);
18
19 void Insert(int index, object? value);
20
21 void Remove(object? value);
22
23 void RemoveAt(int index);
24}
void RemoveAt(int index)
void Insert(int index, object? value)
int Add(object? value)
bool Contains(object? value)
void Remove(object? value)
int IndexOf(object? value)