Terraria
v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
IList.cs
Go to the documentation of this file.
1
namespace
System.Collections
;
2
3
public
interface
IList
:
ICollection
,
IEnumerable
4
{
5
object
?
this
[
int
index
] {
get
;
set
; }
6
7
bool
IsReadOnly
{
get
; }
8
9
bool
IsFixedSize
{
get
; }
10
11
int
Add
(
object
?
value
);
12
13
bool
Contains
(
object
?
value
);
14
15
void
Clear
();
16
17
int
IndexOf
(
object
?
value
);
18
19
void
Insert
(
int
index
,
object
?
value
);
20
21
void
Remove
(
object
?
value
);
22
23
void
RemoveAt
(
int
index
);
24
}
System.Collections.ICollection
Definition
ICollection.cs:4
System.Collections.IEnumerable
Definition
IEnumerable.cs:8
System.Collections.IList.RemoveAt
void RemoveAt(int index)
System.Collections.IList.Insert
void Insert(int index, object? value)
System.Collections.IList.IsFixedSize
bool IsFixedSize
Definition
IList.cs:9
System.Collections.IList.Add
int Add(object? value)
System.Collections.IList.Contains
bool Contains(object? value)
System.Collections.IList.Clear
void Clear()
System.Collections.IList.Remove
void Remove(object? value)
System.Collections.IList.IsReadOnly
bool IsReadOnly
Definition
IList.cs:7
System.Collections.IList.IndexOf
int IndexOf(object? value)
System.Collections.IList
Definition
IList.cs:4
System.Collections
Definition
BlockingCollection.cs:8
System.ExceptionArgument.value
@ value
System.ExceptionArgument.index
@ index
source
System.Private.CoreLib
System.Collections
IList.cs
Generated by
1.10.0