Terraria v1.4.4.9
Terraria source code documentation
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◆ Invariant() [1/2]

static void System.Diagnostics.Contracts.Contract.Invariant ( bool condition)
inlinestatic

Definition at line 125 of file Contract.cs.

126 {
127 AssertMustUseRewriter(ContractFailureKind.Invariant, "Invariant");
128 }
static void AssertMustUseRewriter(ContractFailureKind kind, string contractKind)
Definition Contract.cs:221

References System.Diagnostics.Contracts.Contract.AssertMustUseRewriter().