Terraria v1.4.4.9
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◆ Invariant() [2/2]

static void System.Diagnostics.Contracts.Contract.Invariant ( bool condition,
string? userMessage )
inlinestatic

Definition at line 131 of file Contract.cs.

132 {
133 AssertMustUseRewriter(ContractFailureKind.Invariant, "Invariant");
134 }
static void AssertMustUseRewriter(ContractFailureKind kind, string contractKind)
Definition Contract.cs:221

References System.Diagnostics.Contracts.Contract.AssertMustUseRewriter().