Terraria
v1.4.4.9
Terraria source code documentation
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◆
HasAttributes
override
bool
System.Xml.Linq.XNodeReader.HasAttributes
get
Definition at line
87
of file
XNodeReader.cs
.
88
{
89
get
90
{
91
if
(!
IsInteractive
)
92
{
93
return
false
;
94
}
95
XElement
elementInAttributeScope
=
GetElementInAttributeScope
();
96
if
(
elementInAttributeScope
!=
null
&&
elementInAttributeScope
.lastAttr !=
null
)
97
{
98
if
(
_omitDuplicateNamespaces
)
99
{
100
return
GetFirstNonDuplicateNamespaceAttribute
(
elementInAttributeScope
.lastAttr.next) !=
null
;
101
}
102
return
true
;
103
}
104
return
false
;
105
}
106
}
System.Xml.Linq.XNodeReader.GetElementInAttributeScope
XElement GetElementInAttributeScope()
Definition
XNodeReader.cs:979
System.Xml.Linq.XNodeReader.GetFirstNonDuplicateNamespaceAttribute
XAttribute GetFirstNonDuplicateNamespaceAttribute(XAttribute candidate)
Definition
XNodeReader.cs:1227
System.Xml.Linq.XNodeReader.IsInteractive
bool IsInteractive
Definition
XNodeReader.cs:368
System.Xml.Linq.XNodeReader._omitDuplicateNamespaces
readonly bool _omitDuplicateNamespaces
Definition
XNodeReader.cs:17
System.Xml.ValueHandleType.Dictionary
@ Dictionary
System
Xml
Linq
XNodeReader
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