Terraria v1.4.4.9
Terraria source code documentation
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◆ CompleteAuthToken() [4/4]

static System.Net.SecurityStatusPal System.Net.Security.NegotiateStreamPal.CompleteAuthToken ( ref System::Net::Security::SafeDeleteContext securityContext,
byte[] incomingBlob )
inlinestaticpackage

Definition at line 63 of file NegotiateStreamPal.cs.

64 {
66 System.Net.Security.SecurityBuffer inputBuffer = new System.Net.Security.SecurityBuffer(incomingBlob, System.Net.Security.SecurityBufferType.SECBUFFER_TOKEN);
67 global::Interop.SECURITY_STATUS win32SecurityStatus = (global::Interop.SECURITY_STATUS)System.Net.SSPIWrapper.CompleteAuthToken(System.Net.GlobalSSPI.SSPIAuth, ref context, in inputBuffer);
68 securityContext = context;
70 }
static readonly System.Net.SSPIAuthType SSPIAuth
Definition GlobalSSPI.cs:5
static int CompleteAuthToken(System.Net.ISSPIInterface secModule, ref System.Net.Security.SafeDeleteSslContext context, in System.Net.Security.SecurityBuffer inputBuffer)
static System.Net.SecurityStatusPal GetSecurityStatusPalFromInterop(global::Interop.SECURITY_STATUS win32SecurityStatus, bool attachException=false)

References System.Net.SSPIWrapper.CompleteAuthToken(), System.Net.SecurityStatusAdapterPal.GetSecurityStatusPalFromInterop(), and System.Net.GlobalSSPI.SSPIAuth.