Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteStartElement() [2/4]

override void System.Runtime.Serialization.Json.JsonWriterDelegator.WriteStartElement ( string prefix,
string localName,
string ns )
inlinepackagevirtual

Reimplemented from System.Runtime.Serialization.XmlWriterDelegator.

Definition at line 220 of file JsonWriterDelegator.cs.

221 {
222 if (localName != null && localName.Length == 0)
223 {
224 WriteStartElement("item", "item");
225 WriteAttributeString(null, "item", null, localName);
226 }
227 else
228 {
229 base.WriteStartElement(prefix, localName, ns);
230 }
231 }
override void WriteStartElement(string prefix, string localName, string ns)
void WriteAttributeString(string prefix, string localName, string ns, string value)

References System.Runtime.Serialization.Dictionary, System.prefix, System.Runtime.Serialization.XmlWriterDelegator.WriteAttributeString(), and System.Runtime.Serialization.Json.JsonWriterDelegator.WriteStartElement().

Referenced by System.Runtime.Serialization.Json.JsonWriterDelegator.WriteStartElement().