95 {
96 if (rawValue == uint.MaxValue)
97 {
99 }
101 if ((rawValue & (true ? 1u : 0u)) != 0)
102 {
104 }
105 if ((rawValue & 2u) != 0)
106 {
108 }
109 if ((rawValue & 4u) != 0)
110 {
112 }
113 if ((rawValue & 8u) != 0)
114 {
116 }
117 if ((rawValue & 0x10u) != 0)
118 {
120 }
121 if ((rawValue & 0x40u) != 0)
122 {
124 }
125 if ((rawValue & 0x80u) != 0)
126 {
128 }
129 if ((rawValue & 0x100u) != 0)
130 {
132 }
133 if ((rawValue & 0x200u) != 0)
134 {
136 }
137 if ((rawValue & 0x400u) != 0)
138 {
140 }
141 return attributeTargets;
142 }