Terraria v1.4.4.9
Terraria source code documentation
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◆ MultiplyAdd() [4/4]

static Vector256< float > System.Runtime.Intrinsics.X86.Fma.MultiplyAdd ( Vector256< float > a,
Vector256< float > b,
Vector256< float > c )
inlinestatic

Definition at line 27 of file Fma.cs.

28 {
29 return MultiplyAdd(a, b, c);
30 }
static Vector128< float > MultiplyAdd(Vector128< float > a, Vector128< float > b, Vector128< float > c)
Definition Fma.cs:17

References System.Runtime.Intrinsics.X86.Fma.MultiplyAdd().