Terraria v1.4.4.9
Terraria source code documentation
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◆ MultiplyAdd() [1/4]

static Vector128< double > System.Runtime.Intrinsics.X86.Fma.MultiplyAdd ( Vector128< double > a,
Vector128< double > b,
Vector128< double > c )
inlinestatic

Definition at line 22 of file Fma.cs.

23 {
24 return MultiplyAdd(a, b, c);
25 }
static Vector128< float > MultiplyAdd(Vector128< float > a, Vector128< float > b, Vector128< float > c)
Definition Fma.cs:17

References System.Runtime.Intrinsics.X86.Fma.MultiplyAdd().