Terraria v1.4.4.9
Terraria source code documentation
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◆ MultiplyAddScalar() [2/2]

static Vector128< float > System.Runtime.Intrinsics.X86.Fma.MultiplyAddScalar ( Vector128< float > a,
Vector128< float > b,
Vector128< float > c )
inlinestatic

Definition at line 37 of file Fma.cs.

38 {
39 return MultiplyAddScalar(a, b, c);
40 }
static Vector128< float > MultiplyAddScalar(Vector128< float > a, Vector128< float > b, Vector128< float > c)
Definition Fma.cs:37

References System.Runtime.Intrinsics.X86.Fma.MultiplyAddScalar().

Referenced by System.Runtime.Intrinsics.X86.Fma.MultiplyAddScalar(), and System.Runtime.Intrinsics.X86.Fma.MultiplyAddScalar().