Terraria v1.4.4.9
Terraria source code documentation
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◆ MultiplyAdd() [3/4]

static Vector256< double > System.Runtime.Intrinsics.X86.Fma.MultiplyAdd ( Vector256< double > a,
Vector256< double > b,
Vector256< double > c )
inlinestatic

Definition at line 32 of file Fma.cs.

33 {
34 return MultiplyAdd(a, b, c);
35 }
static Vector128< float > MultiplyAdd(Vector128< float > a, Vector128< float > b, Vector128< float > c)
Definition Fma.cs:17

References System.Runtime.Intrinsics.X86.Fma.MultiplyAdd().