Terraria
v1.4.4.9
Terraria source code documentation
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MultiplyAdd()
[3/4]
static
Vector256
< double > System.Runtime.Intrinsics.X86.Fma.MultiplyAdd
(
Vector256
< double >
a
,
Vector256
< double >
b
,
Vector256
< double >
c
)
inline
static
Definition at line
32
of file
Fma.cs
.
33
{
34
return
MultiplyAdd
(a, b, c);
35
}
System.Runtime.Intrinsics.X86.Fma.MultiplyAdd
static Vector128< float > MultiplyAdd(Vector128< float > a, Vector128< float > b, Vector128< float > c)
Definition
Fma.cs:17
References
System.Runtime.Intrinsics.X86.Fma.MultiplyAdd()
.
System
Runtime
Intrinsics
X86
Fma
Generated by
1.10.0