Terraria v1.4.4.9
Terraria source code documentation
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◆ IsAlpha()

bool System.Data.ExpressionParser.IsAlpha ( char ch)
inlineprivate

Definition at line 948 of file ExpressionParser.cs.

949 {
950 switch (ch)
951 {
952 case 'A':
953 case 'B':
954 case 'C':
955 case 'D':
956 case 'E':
957 case 'F':
958 case 'G':
959 case 'H':
960 case 'I':
961 case 'J':
962 case 'K':
963 case 'L':
964 case 'M':
965 case 'N':
966 case 'O':
967 case 'P':
968 case 'Q':
969 case 'R':
970 case 'S':
971 case 'T':
972 case 'U':
973 case 'V':
974 case 'W':
975 case 'X':
976 case 'Y':
977 case 'Z':
978 case '_':
979 case 'a':
980 case 'b':
981 case 'c':
982 case 'd':
983 case 'e':
984 case 'f':
985 case 'g':
986 case 'h':
987 case 'i':
988 case 'j':
989 case 'k':
990 case 'l':
991 case 'm':
992 case 'n':
993 case 'o':
994 case 'p':
995 case 'q':
996 case 'r':
997 case 's':
998 case 't':
999 case 'u':
1000 case 'v':
1001 case 'w':
1002 case 'x':
1003 case 'y':
1004 case 'z':
1005 return true;
1006 default:
1007 return false;
1008 }
1009 }

References System.ch.

Referenced by System.Data.ExpressionParser.ScanReserved().