Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateRight() [2/2]

static uint IBinaryInteger< uint >. System.UInt32.RotateRight ( uint value,
int rotateAmount )
inlinestatic

Definition at line 298 of file UInt32.cs.

299 {
300 return BitOperations.RotateRight(value, rotateAmount);
301 }
static uint RotateRight(uint value, int offset)

References System.Numerics.BitOperations.RotateRight(), and System.value.