Terraria
v1.4.4.9
Terraria source code documentation
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◆
Clamp()
[2/2]
static uint
INumber
< uint >. System.UInt32.Clamp
(
uint
value
,
uint
min
,
uint
max
)
inline
static
Definition at line
418
of file
UInt32.cs
.
419
{
420
return
Math.Clamp(
value
, min, max);
421
}
System.ExceptionArgument.value
@ value
References
System.Math.Clamp()
, and
System.value
.
System
UInt32
Generated by
1.10.0