Terraria v1.4.4.9
Terraria source code documentation
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◆ Clamp() [2/2]

static uint INumber< uint >. System.UInt32.Clamp ( uint value,
uint min,
uint max )
inlinestatic

Definition at line 418 of file UInt32.cs.

419 {
420 return Math.Clamp(value, min, max);
421 }

References System.Math.Clamp(), and System.value.