Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateLeft() [2/2]

static uint IBinaryInteger< uint >. System.UInt32.RotateLeft ( uint value,
int rotateAmount )
inlinestatic

Definition at line 292 of file UInt32.cs.

293 {
294 return BitOperations.RotateLeft(value, rotateAmount);
295 }
static uint RotateLeft(uint value, int offset)

References System.Numerics.BitOperations.RotateLeft(), and System.value.