Terraria
v1.4.4.9
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IDispatchConstantAttribute.cs
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1
using
System.Runtime.InteropServices
;
2
using
System.Runtime.Versioning
;
3
4
namespace
System.Runtime.CompilerServices
;
5
6
[SupportedOSPlatform(
"windows"
)]
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[AttributeUsage(
AttributeTargets
.Field |
AttributeTargets
.Parameter, Inherited =
false
)]
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public
sealed
class
IDispatchConstantAttribute
:
CustomConstantAttribute
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{
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public
override
object
Value
=>
new
DispatchWrapper
(
null
);
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}
System.Runtime.CompilerServices.CustomConstantAttribute
Definition
CustomConstantAttribute.cs:5
System.Runtime.CompilerServices.IDispatchConstantAttribute.Value
override object Value
Definition
IDispatchConstantAttribute.cs:10
System.Runtime.CompilerServices.IDispatchConstantAttribute
Definition
IDispatchConstantAttribute.cs:9
System.Runtime.InteropServices.DispatchWrapper
Definition
DispatchWrapper.cs:7
System.Runtime.CompilerServices
Definition
NullablePublicOnlyAttribute.cs:3
System.Runtime.InteropServices
Definition
SequenceMarshal.cs:4
System.Runtime.Versioning
Definition
NonVersionableAttribute.cs:1
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:5
source
System.Runtime.InteropServices
System.Runtime.CompilerServices
IDispatchConstantAttribute.cs
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